Friday, April 22, 2016

What is this Blog?

This purpose of this blog is to chronicle a series of playthroughs of the Fantasy Flight Games Limited Card Game, Lord of the Rings. This will be a succession playthrough, which means adventures will be tackled in order, using only cards released prior to that set. Cards released after a set will be off limits. Additionally, only a single core set will be used.

To make the blog unique, there are three additional constraints that will be imposed:

1) The new hero released in an Adventure Pack must be used, at a minimum, in the adventure pack in which it was released.

2) The number of players (1 or 2) is dependent upon what maximizes the new hero's ability. If there is no choice that maximizes the new hero's ability, then the choice is left up to me, Samwise the Blogger. Even if 2 decks are being created, though, only one core set may be used (no more than 2 Gandalf cards per player in a 2-player game).

3) A tournament-legal deck (at least 50 cards) must be built for each quest. This is particuarly tough at first, but will be followed in all plays.

The next question is where to begin. Although the core quests are a good introduction to the game, Dol Guldur is notoriously difficult with only a single core set, and even moreso taking 50 cards for a tournament-legal deck from just a single core set. Additionally, and more importantly, there already exist several playthroughs for the main quests, and it becomes unclear who the "new heroes" are in the base game, as they are all new! So, the starting point will be the first adventure pack in the Shadows of Mirkwood cycle, The Hunt for Gollum. This is quite fitting, as the first hero that will be of mandatory use will be Bilbo Baggins, who started this journey in the first place!

Without further ado, on to the Hunt for Gollum!


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